In this Foundation game guide, I’ll share some tips and tricks about the Tavern and Kitchen you can build in your Medieval village, what it’s used for and how it benefits your villagers.
A Tavern for Your Citizens
Taverns are accessed by your upper class villagers, Citizens and Knights that use Luxury items. You can have multiple Taverns placed around your map. Taverns help to build Labor Splendor for the village. Check out the mod section at the end of the article to find out how you can improve your tavern.
You can learn to build the Tavern when you purchase it for Labor Influence from the Estate [F5]. Your village needs to have 20 Commoners and 20 Labor Splendor to access it.
There are 3 pieces to unlock, a rustic thatch roof Tavern core building with a door and decorations, the Tavern wall to build as a fence, and the stone version of the Tavern which includes the following:
- Stone Hall
- Extension A
- Extension B
- Door C & D
- Metal Pole
Where to Place the Tavern
In my mod-free village I have three Taverns on a map of 600 population, one is at the town center, the other two are strategically placed near the two Keeps. My Knights live near the Keeps and visit the Taverns to fulfill their need for 2/2 Luxury. Citizens also visit the Tavern from the nearby town center.
You can have as many Taverns as you like, though the maintenance cost may be more than they are worth. Balance around the number of Citizens and Knights you have and also consider placing them where they live and work.
Building a Tavern
To build the Tavern you place a peg down to access the building parts, you can build all around this peg for some distance. If you pick the peg up before you start construction you can move the building around to situate it where you like.
Mandatory parts to make a Tavern are 1 core piece plus a door. Each additional piece can expand your Tavern or offer new features. Some parts require the building pieces to be expanded to a taller height, you can drag the green arrow up on a part to make it taller.
Bartender and Service Counter
Once your Tavern is built, select it and choose the Parts List, here you can set what features you want in the Tavern. You can select a Service Counter which allows the assignment of a Bartender to serve drinks to your upper class Citizens.
What will you serve at the counter? You can choose Beer which sells for 25 coins or Wine for 100 coins. Beer comes from the Brewery and Wine is made by a Vintner at the Monastery.
You also need to select a Public Lounge to allow for villagers to attend the Tavern. The more pieces you assign as lounges the more villagers can visit. You can review the attendance numbers and weekly sales when you click on the Tavern.
Kitchen and Cook
The Kitchen is a small building you can add onto the Tavern where you can assign a Cook to make Meals for your Citizens. The Meals are crafted with Cheese and Boar and are sold when a Beer or Wine is purchased as a side item, there does not appear to be a way to review when a Meal sells.
Mods for the Tavern
I was happy to learn you can add a mod to your Tavern opening up access to all villagers no matter their status. The Taverns for Everyone (mod ID: 1413550) by Batyushki removes the Luxury aspect from Beer and Wine and fulfills the villagers need for Water instead making more gold for the village. Friendly reminder, adding mods removes the ability to earn Steam Achievements from that maps save.
Taverns are one of my favorite buildings in Foundation, a Medieval city just doesn’t feel right without one. If you want to learn about the Hunter’s Hut to supplement your Tavern, I’ve got the guide for you right here. Cheers!